Windrose Launch Troubleshooting: A Symptom-Based Player Guide
This version is rewritten around what players actually want to know: what to do if you cannot join servers, what each nslookup result means, how to handle IPv6, how to test ISP blocking on port 3478, and what to try for startup hangs or repeated crashes.
Most players do not want a giant wall of launch FAQ text.
They want answers like:
- “I cannot join a server. What do I do first?”
- “This
nslookupresult makes no sense. Is it good or bad?” - “Why is everyone talking about IPv6 and page files?”
So this rewrite follows that logic. Instead of copying the original post section by section, this guide is organized around the problem the player is actually trying to solve.
This is a player-written tutorial, not the official post itself.
Original reference: Windrose launch-day FAQ on Bilibili
First, find your symptom
If your current problem is one of these, jump straight to the matching section:
-
Windows asked whether the game can access public and private networks
Start at section 1. -
You cannot find servers, join a friend, or connect to a dedicated server
Start at sections 2 through 6. -
You ran
nslookup, but you do not know what the result means
Go directly to section 3. -
DNS gives you an IPv6 result
Go directly to section 5. -
You suspect your ISP, campus network, or work network is blocking the game
Go directly to section 6. -
The game hangs at the main menu, fails to launch, or the server process refuses to start
Go to section 7. -
The game launches, but crashes repeatedly during play
Go to section 8. -
People keep telling you to change the page file, but you do not know why
Go to section 9.
1. If Windows asks for network access, click Allow
If you see the Windows popup asking:
“Allow this app to access public and private networks?”
the right move is not to hesitate.
Click Allow.
The original post puts this right at the front, which tells you it was one of the most common launch-day issues.Source
After that, retry in this order:
- restart the game and Steam
- restart the router
- restart the PC
- disable VPN
- temporarily disable antivirus or firewall tools
- try reconnecting 3 to 5 times
If that fixes it, the problem was likely:
- Windows network permission handling
- local security software
- or a temporary routing issue
2. If you cannot connect at all, check these two things before touching deeper settings
First: make sure client and server versions match
If you use a dedicated server, the original post clearly says to verify:
- your game client is updated
- your server files are updated
- old save data was moved from the old
R5\Savedfolder into the new one if you migrated
If this step is wrong, DNS checks and firewall work can send you in the wrong direction.Source
Second: run the two DNS checks
These are the two commands the launch FAQ actually centers around:
nslookup r5coopapigateway-eu-release.windrose.support
nslookup r5coopapigateway-eu-release.windrose.support 8.8.8.8
But the real player question is not “what commands do I type?”
It is:
“What does each result actually mean?”
That is what the next section answers directly.
3. nslookup results explained in plain language
Case A: you get a normal IPv4 address
If your result looks like:
Non-authoritative answer:
Name: r5coopapigateway-eu-release.windrose.support
Address: 123.45.67.89
that is the good result.
It means DNS is doing its job and the domain resolved to a standard IPv4 address.
At that point, stop obsessing over DNS and focus on:
- firewall permissions
- antivirus interference
- VPN issues
- ISP blocking or port restrictions
Case B: “domain does not exist”
If you see something like:
*** <DNS server> can't find <domain>: Non-existent domain
the likely problem is not the game client itself. It is more likely:
- your ISP
- your router
- or the current network environment
blocking or failing to resolve the domain properly.Source
What to do next:
- run the second command using
8.8.8.8 - if that works, your default DNS path is the likely problem
- jump to section 4 and switch to a public DNS
Case C: DNS timeout
If you get a DNS timeout, the likely causes are:
- local firewall or antivirus blocking the request
- broken or overloaded ISP DNS
So the useful next steps are:
- temporarily disable local blockers
- retry the lookup
- if it still times out, switch to a public DNS
- if it still fails, jump to section 6 and test for ISP blocking
Case D: it resolves to 127.0.0.1
If the domain resolves to:
127.0.0.1
that is not a normal failure. Something in your environment is likely spoofing the DNS response.Source
Check:
- VPN
- proxy or filtering tools
- antivirus
- aggressive network software
Case E: it returns an IPv6 address
If you get an IPv6 address instead of IPv4, that is one of the key points in the original FAQ:
Windrose connections currently support IPv4 only. IPv6 may cause connection problems.Source
If this is your result, skip ahead to section 5.
4. If DNS looks wrong, the player fix is simple: switch to a public DNS
The original FAQ mentions switching to a public DNS provider.Source
From a player perspective, the important part is not the theory. It is this:
If your default DNS returns errors, timeouts, or weird answers, switch to a public DNS and test again.
After that, flush your DNS cache:
ipconfig /flushdns
If everything starts working after those two steps, the issue was likely your old DNS route, not the game itself.
5. IPv6 is not a side note here. It is one of the core fixes
This is one of the most important parts of the source article:
The game connection stack supports IPv4. IPv6 may lead to connection problems.Source
The FAQ gives this command to inspect priority behavior:
netsh interface ipv6 show prefixpolicies
What players actually need to understand is simpler:
- Windows may prefer IPv6 by default
- Windrose should be using IPv4 first
The official fix it recommends is:
reg add "HKLM\SYSTEM\CurrentControlSet\Services\Tcpip6\Parameters" /v DisabledComponents /t REG_DWORD /d 32 /f
That change keeps IPv6 available but makes Windows prefer IPv4.Source
Then reboot the PC.
To restore the default behavior later:
reg add "HKLM\SYSTEM\CurrentControlSet\Services\Tcpip6\Parameters" /v DisabledComponents /t REG_DWORD /d 0 /f
Player takeaway
If your DNS results return IPv6, do not treat that as trivia.
It is one of the central connection fixes in the original launch guidance.
6. If you think your ISP or network is blocking the game, test it directly
The source post explicitly says some network operators may treat this traffic as suspicious and block it:
- P2P
- STUN / TURN
- port
3478 *.windrose.support
Start with a direct connection test
Try:
telnet windrose.support 3478
If telnet is unavailable, use PowerShell:
Test-NetConnection windrose.support -Port 3478
For more detail:
Test-NetConnection windrose.support -Port 3478 -InformationLevel Detailed
The most practical player test: try a VPN once
This is one of the most useful real-world checks in the FAQ.Source
If:
- your normal connection fails
- but a VPN suddenly lets you connect
then your ISP or local network is the likely problem, not the game.
If you contact your ISP, give them useful details
Do not just say “this game does not work.”
The original FAQ gives the exact details worth reporting:Source
- allowed domain:
*.windrose.support - port:
3478 - protocols:
UDPandTCP - traffic type:
STUN / TURN
That is much more actionable for support staff.
7. If the game hangs at the menu or fails to launch
If your problem is not multiplayer but startup itself, skip the DNS rabbit hole and do this instead:
- make sure you have enough free disk space
- verify game files in Steam
- temporarily disable antivirus
- confirm you have enough free RAM
- reboot the PC
- reinstall to an SSD if possible
The original FAQ also points out two easy-to-miss items:Source
- keep your Windows username limited to standard English letters if possible
- increase the page file, potentially up to 50 GB
8. If the game launches but crashes every so often
This is another part of the source article that is genuinely useful because it gives a sequence of player actions, not just vague theory.Source
Try these in order:
- update your GPU driver
- disable frame generation
- cap the game at 60 FPS
- lower render scale to around 50%
- increase the page file to roughly 2x physical memory
Player interpretation
This kind of crash is often tied to:
- GPU / memory pressure
- settings that are too aggressive for the launch build
So the real priority is:
lock to 60, disable frame generation, lower render scale, then test stability again.
9. Why the page file matters so much here
The original post gives the page file its own dedicated section, which tells you it is not just a side tip. It is one of the core fixes for startup trouble and repeated crashes.Source
Fast way to open the settings
Use:
Win + Rsysdm.cpl- go to
Advanced - click
Settingsunder Performance - go to
Advanced - click
Changeunder Virtual memory
Recommended values from the source
- 4 GB RAM: initial
6144 MB, max12288 MB - 8 GB RAM: initial
12288 MB, max24576 MB - 16 GB RAM: initial
24576 MB, max49152 MB
Practical setup flow
- uncheck automatic management
- pick a drive, ideally an SSD
- choose custom size
- enter the recommended values
- click Set, then OK
- reboot the PC
Extra notes from the original FAQ
- if you have under 16 GB RAM, do not fully disable the page file
- if the C drive is too small, move it to another drive
That one section alone explains a lot of “my PC should be good enough, so why does this still crash?” cases.
10. Only reset saves as a last resort
The source is very explicit about this:
Resetting saves will delete all progress.Source
If you absolutely have to do it:
- close the game
- disable Steam Cloud sync
- remove the save files
- relaunch the game
Do not make this your first move.
Final summary: the order players actually want
If you just want the shortest useful route, here it is.
Cannot join servers or friends
- allow Windows network access
- restart the game, Steam, router, and PC
- disable VPN and local blockers
- confirm client/server version match
- run the two
nslookupcommands - interpret the result
- switch DNS if needed
- make IPv4 preferred if IPv6 is involved
- test for ISP blocking on port 3478
Game hangs or will not launch
- check free disk space
- verify files
- disable antivirus
- check RAM
- move to SSD
- review page file settings
Game crashes after launch
- update GPU driver
- disable frame generation
- cap to 60 FPS
- lower render scale
- increase the page file
That is the real value in the original article:
not just listing technical facts, but helping players figure out what to do next based on the problem they are actually facing.